Endacopia Walkthrough: Full Story Route, Bosses & Endings
Follow the Endacopia walkthrough from the Bedroom and House through Cheshire, Clocky, Chapter I hubs, the Saw choice, and three ending routes in patch 1.08.
This Endacopia walkthrough gives you the next destination whenever the story stops being obvious. Follow the Prologue route first, then visit the three Chapter I hubs in any order. The guide records confirmed progression clues, separates the Toy Saw and Real Saw branches, and marks unresolved room-by-room details instead of guessing.
How do I start the Endacopia walkthrough?
Start in the Bedroom and House, follow the Cheshire encounter, defeat or complete the Clocky sequence, and continue to the Toilet. After the Toilet sequence restores Legs and Torso, proceed into Green Hills and Chapter I. These are the confirmed Prologue waypoints.
| Step | Destination or event | What to do next |
|---|---|---|
| 1 | Bedroom / House | Follow the opening House sequence until the Cheshire route begins. |
| 2 | Cheshire | Continue the opening progression toward the Clocky encounter. |
| 3 | Clocky | Complete the Prologue encounter and continue toward the Toilet. |
| 4 | Toilet | Restore Legs and Torso, then leave the Prologue route. |
| 5 | Green Hills | Enter Chapter I and choose a hub to explore. |
The opening route is linear at this level, but Chapter I becomes nonlinear. If a room does not match an older guide, check the current route details below before assuming your save is stuck.
Which Chapter I hub should I visit next?
Visit Circus, Office, or Timesville in whichever order suits your save; the three hubs are not a forced sequence. Their confirmed progression targets are Hands in Circus, Mouth in Office, and Eyes in Timesville. The order shown below is a reading order for this walkthrough, not a gameplay lock.
| Chapter I hub | Main body-part target | Important progression clues |
|---|---|---|
| Circus | Hands | Cute Plushie chain, crowd-clearing route, and Clown Puzzle. |
| Office | Mouth | PASSWORDS.TXT, Saw Box code 471, and the linked-switch route. |
| Timesville | Eyes | Fishing License, fish collection, and the Key Constellation Telescope puzzle. |
Use the endings overview when you reach the Saw choice, and keep the achievements guide nearby if you want to track the three ending achievements while you play.
How do I progress through the Circus route?
In Circus, follow the Cute Plushie chain through Ticketa and then Ticketo; after that chain, the microphone can be used to clear the crowd. The route also includes the Whack-a-Clown-style puzzle: watch the gray tent films, identify the clowns who die in the films, and use the current color solution to obtain the Scalpel.
- Follow the Cute Plushie interaction through Ticketa.
- Continue the item chain to Ticketo.
- Use the microphone after the handoff to clear the crowd.
- Before solving the clown activity, watch the films in the gray tent.
- Target the dead clowns shown by the films rather than every clown.
- The current community-supported V1 color set is Red, Yellow, Pink, and Purple.
- The reward is the Scalpel, which is later useful in the Medical Tent and for the Trapezist skip.
See the character section for the separate Circus performers and their route clues. There is not currently reliable evidence that “Clown” is one single named character.
How do I progress through the Office route?
In Office, use Henry’s computer and the PASSWORDS.TXT file to get the Saw Box code 471, then solve the lower-staircase switch puzzle. The confirmed switch input is Yellow OFF, Dark Blue ON, Light Blue ON, Purple ON, and Red ON; the completed linked switches open the right-side door.
| Office task | Confirmed instruction |
|---|---|
| Saw Box | Read PASSWORDS.TXT; enter 471. |
| Switch starting state | Only Yellow is ON. |
| Switch sequence | Yellow OFF → Dark Blue ON → Light Blue ON → Purple ON → Red ON. |
| Completion result | The linked switches activate and the right-side door opens. |
Do not invent a sixth color or add an extra switch input. The exact internal linkage of the sixth switch is not reliably documented, and the current route only supports the sequence above.
How do I progress through the Timesville route?
Get the Fishing License from Catthew’s hide-and-seek sequence, then use fishing to advance the aquarium, party, and Telescope-related progression. Timesville has 18 collection fish across six fishing periods with three exclusive catches per period, but the exact fish-to-period table is not verified well enough to publish as a fixed answer.
- Complete Catthew’s hide-and-seek sequence three times to obtain the Fishing License.
- Return to the dock and begin the fishing route; the license is the confirmed access requirement.
- Catch six fish to advance the aquarium / party / Telescope progression.
- Continue collecting toward all 18 fish if you want the
I Want To Be A Fishermanachievement. - Treat “Fish Card” as the safest current inventory name; some guides call the item Fish Paper or Fishing Paper.
How does the Timesville Telescope puzzle work?
Near the locked red shed at the cliffside, read the prison writing and use the Telescope during the matching night period for your save. The correct view shows larger, brighter white stars; click them to form a key shape. Do not hard-code a universal hour from another save. This Telescope use is separate from the Office Telescope secret used for Ending C.
The achievements guide can track the 18-fish completion goal.
Which Hand Saw should I choose for Ending A or B?
The Hand Saw choice is the important A/B branch in Chapter II. Choose the Toy Hand Saw for the documented Ending A route, or the Real Hand Saw for the documented Ending B route. There is no confirmed third Saw branch for Ending C, and current community documentation says this choice does not determine the final result of Ending C.
| Saw choice | Documented route | Ending achievement |
|---|---|---|
| Toy Hand Saw | After the Do Not Enter / cliff route, use the right-hand door; continue to the Henry encounter and turn off the light in the final house sequence. | Escape — Ending A |
| Real Hand Saw | After the Do Not Enter route, use the missing-tooth opening; continue to the family sequence and agree to tell the bedtime story. | Return — Ending B |
For a full branch-specific checklist, use the endings hub. The walkthrough route above intentionally avoids calling Ending B a “bad” ending because that is an interpretation, not a confirmed game fact.
How do I reach the documented Ending C route?
The safest documented route to Ending C is to complete the A and B routes first, then handle the Misery Town, Timesville, and Office secrets. However, current sources do not prove that A and B are hard engine requirements. The same uncertainty applies to whether all three optional Boss fights are mandatory, so treat those conditions as unresolved rather than guaranteed.
| Secret area | Confirmed route clue |
|---|---|
| Misery Town | Use the Metal Detector to find the projector remote. |
| Timesville | Complete the fish / key / hidden-route sequence connected to the Telescope. |
| Office | Telescope → 277-5944 → Jobs → Morse message “Behind the stairs. One minute.” → stairs and symbol puzzles. |
After the three secrets, the documented route returns to Mellow’s Room, includes a later Clocky encounter, and continues into the Surgeon route.
How can I identify the ending I reached?
The three lettered story endings map to three Steam achievements: Escape for Ending A, Return for Ending B, and Stay for Ending C. These achievement names are stable route identifiers; Steam unlock percentages are dynamic and should not be copied into a permanent walkthrough.
| Ending | Steam achievement | Route marker |
|---|---|---|
| Ending A | Escape | Toy Hand Saw branch and the Henry / house sequence. |
| Ending B | Return | Real Hand Saw branch and the bedtime-story sequence. |
| Ending C | Stay | The three regional secrets followed by the later Surgeon route. |
Use the achievements page for the complete 16-achievement checklist, including the separate hidden post-ending Yeti encounter. “The Yeti” is not treated as a fourth story ending here.
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